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Above are examples of the text-based storyboards, which helped guide the visual design within Articulate 360. The text scripts were written along with graphical notes, audio and image file links, and programming notes for triggers and additional JavaScripts to enhance the platform's performance and usability.
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The low-fidelity wireframes I used as the foundation for basic scene structure, feedback mechanisms, and assessment formats. You can also see a conceptual view of the place and character depth designed to draw the learner in for a more engaging experience.

I wanted a real feel for the platform, so I jumped into Articulate Storyline 360 to build an interactive prototype. This prototype allowed me to test and refine the educational methodology and the platform's functionality. Throughout this process, I consistently sought feedback from designers to ensure the visuals were consistent and aligned with the project's objectives. I could better convey the concept to subject matter experts (SMEs) for their feedback by incorporating elements like triggers, animations, and voiceovers. These interactive elements were crucial for creating an immersive learning experience, as they simulated real-world scenarios and guided learners through the lessons engagingly.

Feedback from SMEs was invaluable, highlighting the need for a research study to analyze the platform's usefulness. In complete agreement, I began integrating xAPI statements within the scenes to collect quantitative data on user interactions.I created xAPI extensions to help query more specific learner interactions than those out-of-the-box in Storyline. This data would provide insights into how learners engage with the platform, which aspects were most effective, and where improvements could be made.
Additionally, I started outlining a format for online face-to-face role-play sessions that would accompany LanguageReach. These sessions are designed to complement the eLearning modules by providing live practice opportunities. The concept is to use the data gained from the xAPI statements to individualize these practical classes for each learner, addressing specific language difficulties and assessing the overall effectiveness of the platform.

One of the core principles of the LanguageReach platform is to make learning hands-on and highly engaging. By prototyping, I was able to integrate interactive elements beyond traditional language learning methods. For example, instead of merely learning the names of body parts used in a flight safety activity in isolation, learners engage in a practical activity where they apply this vocabulary in a real-world scenario.
In one module, learners assist "Mike," a virtual airline attendant, with positioning his body correctly in the bracing position for air safety. This task is accomplished using a set of dials with images and triggers. Learners must select the correct body parts and move them into the right positions, mimicking a flight attendant's instructions. This interactive approach reinforces the lesson concepts and ensures that learners can apply their knowledge in practical, meaningful contexts.
